Dark Millennium: Look at this awesome Dog



Games Radar has a bit of an interview with THQ’s Danny Bilson
, in which he describes Dark Millennium Online as a ‘Masterpiece’.  There is some serious foot-in-mouth hype in this:

“[40K] is stunning. It’s going to be a masterpiece. It’s been in development for three-and-a-half years already. It’s got two more to go. Look at it.”

However, it has this redeeming tidbit:

“The brand is fantastic – it’s so deep and so wonderful,” he said. “There’s just so much for us to play with. There’s more vehicles in our thing [than WoW], the combat’s completely different; you can get four guys in a tank and go.

Ergo, vehicles will be multiplayer.   Hopefully we won’t have to deal with other players in situations like this.

THQ Bundle on Sale on Steam

Steam has a summer sale up until July 4th, and you can get the Dawn of War back catalog plus a bunch of other great games from THQ for only $50.

http://store.steampowered.com/sub/4587/

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Games On Net Analyzes the Dark Millennium Trailer

Games On Net has a new post up analyzing tidbits of the E3 DMO trailer video:

http://games.on.net/article/9277/Massive_Attack_Dark_Millennium_Under_The_Dark_Microscope

It seems like personal transports are also implemented, with the trailer clearly showing Space Marine Bikes and Ork Deffkoptas, as well as footage of a ramshackle Ork Trukk being driven around. Whether this Trukk is a personal transport or whether you can pile other players into your vehicle Battlefield-style is not known at this point, but the leaked information did imply that there would be open-world PvP gameplay and quite frankly if there’s a better way to move you and your guildies around than piling them into the back of a truck then I’m not sure I want to hear about it.

Titans – or rather, a single Warhound Titan – also feature prominently in the trailer, which leads naturally to speculation that other war machines such as Gargants will feature. Unfortunately they are not expected to be playable in the game and indeed their role is not known, although it seems likely that they will play a large (no pun intended) role in the PvP zones, perhaps in the form of capturable objectives or fire support.

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Atomic MPC Underwhelmed by DMO

David Hollingworth at Atomic MPC has his E3 review of Dark Millennium Online up:
http://www.atomicmpc.com.au/News/217562,homefront-intrigues-red-faction-attracts-and-dark-millennium-underwhelms.aspx/2

It ranks up as the biggest disappointment of the show, given that all was on show was a trailer, and that our interview with Dave Adams, general manager on the game, pretty much added up to a blanket statement of “We’re not talking about *insert topic here* at this time.”

Their main complaints are it looks ‘awfully cartoony – a lot like World of Warcraft’ and that they didn’t give any information out of Vigil Games founder David Adams about classes or gameplay mechanics. Vigil said repeatedly in other E3 interviews that they were just showing off the art style and that they weren’t ready to show off any game mechanics at this date. Other interviewers were got mixed results about teasing tidbits of information out of Vigil employees.

As far as complaints about the art style, it doesn’t really look any different than the art style used in the Dawn of War games (I think Gamestrailer even used Dawn of War footage in their interview of DMO). Games Workshop has total creative authority over the game, so they were clearly happy enough with the art style to let Vigil release what they did. Other than that, in my opinion, World of Warcraft looks great and if people wanted to play a gritty looking MMORPG then Hellgate London would probably have been more successful.

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MMORPG.com Interviews Joe Madureira and Mark Downie

Some more details on the game from this MMORPG.com interview with Vigil Games’s creative director Joe Madureira and lead world designer Mark Downie.

We’re doing a lot of stuff that people don’t expect from MMOs.  Also gameplay wise we have a lot of cool stuff with combat.  There’s cover, there’s vehicles, there all kinds of cool stuff we’re doing.

Lots of lush diverse environments that are going to be a lot of fun to play in.

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